package com.fairytask.engine.define
{
	/**
	 * 功能定义 
	 * @author hanjy
	 * 
	 */	
	public class FunDefine
	{
		/**
		 *开启世界地图 110
		人物功能开启动画 111
		开启乾坤炉动画 112
		仙灵谱开启动画 113
		开启阵型动画 114
		开启炼金炉动画 115
		竞技场开启动画 116
		万灵塔开启动画 117
		猎命功能开启动画 118
		帮派功能开启动画  119
		 * 
		 **/
		
		public static const WORLDMAP	:int	=	110; //开启世界地图
		public static const PROFILE	:int	=	111; //人物功能开启动画
		public static const WORKSHOP	:int	=	112; //开启乾坤炉动画
		public static const PETHURT	:int	=	113; //仙灵谱开启动画
		public static const BATTLEFORMAT	:int	=	114; //开启阵型动画
		public static const ALCHEMY	:int	=	115; //开启炼金炉动画
		public static const ARENA		:int	=	116; //竞技场开启动画
		public static const WANLINTOWER	:int	=	117; //万灵塔开启动画
		public static const HURTDESTINY	:int	=	118; //猎命格功能开启动画
		public static const GANGS		:int	=	119; //帮派功能开启动画
		public static const COLLECT	:int	=	120; //收藏功能开启动画
//		public static const SKILL		:int	=	121; //技能开启动画
		public static const OFFLINE	:int	=	122; //挂机开启	
		public static const RECAST	:int	=	123;	//洗练
		public static const REFINE	:int	=	124;	//精炼
		public static const PETUPSTAG	:int	=	125;	//宠物升阶/伙伴
		public static const WANTEDTASK	:int	=	126;	//通缉榜
		public static const PETFUSE	:int	=	127;	//宠物融合
		public static const FIRSTPAY  :int   =    128;    //首充好礼
		public static const vip	:int    = 129;		//购买vip
		public static const vipDayAward	:int	=	130;	//vip每日领奖
		public static const GETEQUIP	:int	=	131;	//神兵谱
		public static const TopUpReward:int = 132;		//充值大回馈
		public static const ACTIVEDEGREE	:int = 133;		//活跃度
		
		public function FunDefine()
		{
		}
	}
}